using System;
using System.Collections.Generic;
using System.Text;

namespace Zsa.Emulation.Render.Audio.DxSound
{
    public class DxSoundRender : SoundDevice
    {

        public DxSoundRender(DxSoundSettings settings)
            : base(settings)
        {
        }

        public override void RenderAudio()
        {
            
        }

        
    }
}
